Vanbierk said:
Twesterm, I didn't just wake up today and go "I think i'll make an random thread to knock Apple's game evaluation process "
I have actually looked into it and it really does make sense that, if they're going to keep calling the thing a portable gaming competitor...that's just one of the steps to go through...If you don't agree me on that you're by all means entitled to your opinion on the matter, but all it is on mine and your side is...opinions.
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Reasons why I know you haven't actually thought about your idea or done any looking into it at all:
1) Getting rated by the ESRB costs money, a lot of money.
2) Apple is already *incredibly* strict about what it lets into the App store.
Those are the only two reasons anyone needs to know to know that the app store just isn't going to get ESRB rating anytime soon. Apple likes its own rating system and already goes through its own process of allowing and not allowing apps (even removing apps after they release in some cases).
The other reason games on the app store are not going to get rated by the ESRB is costs. An expensive app on the App Store is anything over $2. If your app costs more than that it better be just damn awesome, otherwise, people aren't going to buy it. The ones people use the most are the free ones and the ones that cost $0.99. If a developer had to get rated by the ESRB App Store apps would sky rocket and people would just stop making apps.
So yeah, simply think about it for two minutes next time.








