The first one had some potential. What killed it was the forgettable story and characters as well as most of the objectives being to provide cover for something.
It's a shame that the game could support tons of aircraft on large maps with lots of ground/sea targets at the same time, but you really only saw these intense moments only a few times (like Rio and Washington DC). I like the idea of having tons of things happening all around you between allies and enemies.
Perhaps I should check out the Ace Combat series? Trailers I've seen for one or two of the games show cutscenes with TONS of aircraft. Does that stay the same for actual gameplay?







