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@ Jessman

Cell is optimized for streaming floating-point, with 87.5% of its cores good for streaming floating-point and nothing else.


Which is of course bogus as researchers and games developers have already proven. To quote a friend from PS3Coderz.com:

"As for performance there's plenty of research papers out there now showing Cell is not only fast on the areas it's designed for but also in many areas it's not designed for. On raw performance anything less than 8x faster than an x86 core is *low*."

The Cell's SPEs can execute any kind of code other processors can, but requires more orderly designed care with the benefit of resulting in much cleaner and faster executing code.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales