MikeB on 15 December 2007
@ Jessman
Cell is optimized for streaming floating-point, with 87.5% of its cores good for streaming floating-point and nothing else.
Which is of course bogus as researchers and games developers have already proven. To quote a friend from PS3Coderz.com:
"As for performance there's plenty of research papers out there now showing Cell is not only fast on the areas it's designed for but also in many areas it's not designed for. On raw performance anything less than 8x faster than an x86 core is *low*."
The Cell's SPEs can execute any kind of code other processors can, but requires more orderly designed care with the benefit of resulting in much cleaner and faster executing code.