NightAntilli said:
Ok now you're taking this too far.... AW definitely has the best lighting and shadows up until now. Period. And, only the geometry buffer is 540p. The frame buffer itself BEFORE going to the scaler is 720p native. |
GOD3 and Uncharted 2 have better HDR. GOD3 and Killzone 2 have way more light sources. Of course Alan Wake is a darker experience in general to show off lighting, but the bright areas receive criticism.
The game is rendered in 540p, software scales this to fit in with the 720p HUD, the hardware scalers (in the 360 and maybe HDTV) scale this to the screen's native resolution. Please don't be upset, I didn't design the game.