| NightAntilli said:
I kind of feel that some reviewers are simply hating on the game, like the review from Eurogamer. I'll probably be called a fanboy for what I'm about to say, but I don't care.
The reviewer used arguments like "the game should've been released in 2007", and they use these comparisons:
Games such as BioShock have shown how compelling and original storylines can be told in innovative ways. The likes of Uncharted 2 have offered up not just lush visuals but diverse locations and varied gameplay. With Heavy Rain, Quantic Dream broke the rules of game narrative and forced the player not only to think before pulling the trigger, but to feel.
I haven't played Bioshock. Well I did, but quit on about half since I didn't like it, so I can't comment on that.
UC2 didn't offer varied gameplay at all. It was basically climb/solve puzzle, shoot, watch cutscene, repeat. Though the presentation gave the impression that you were doing something different, in reality, you weren't. Yeah, there were different locations, but he's an explorer, AW goes to a small town to unwind and stays there. That's a completely different story, and you can't criticize a game for having a fixed setting based on a different story. If that's how you wanna criticize a game, why not criticize Uncharted for not being able to go to other planets while in Mass Effect you can? See how absurd that argument really is? See it as the film phone booth. Almost the whole movie takes place in a phone booth, but it's still a freaking good movie.
I don't see why Heavy Rain is relevant at all. Why didn't she use Mass Effect as an example instead if she was arguing to think before pulling the trigger? This game isn't about choice at all, so ME would also be irrelevant, but her choosing Heavy Rain clearly shows something....
And then she says it has "decent" visuals? Oh come on.. She's obviously hating on it because it was in development for such a long time. Basically all her arguments come down to "outdated" because according to her, the game is 3 years old or whatever. It's a critique on what the release date should've been, and not on what the game currently is, and along with that, she drags every aspect of the game down that would be outstanding a few years back, to being only "decent" right now, while it's still way above average nowadays (mainly graphics, lip syncing and animations really could use some work though). I bet this won't happen if she reviews GT5...
I kind of feel that some reviewers are simply hating on the game, like the review from Eurogamer. I'll probably be called a fanboy for what I'm about to say, but I don't care. The reviewer used arguments like "the game should've been released in 2007", and they use these comparisons: Games such as BioShock have shown how compelling and original storylines can be told in innovative ways. The likes of Uncharted 2 have offered up not just lush visuals but diverse locations and varied gameplay. With Heavy Rain, Quantic Dream broke the rules of game narrative and forced the player not only to think before pulling the trigger, but to feel. I haven't played Bioshock. Well I did, but quit on about half since I didn't like it, so I can't comment on that. UC2 didn't offer varied gameplay at all. It was basically climb/solve puzzle, shoot, watch cutscene, repeat. Though the presentation gave the impression that you were doing something different, in reality, you weren't. Yeah, there were different locations, but he's an explorer, AW goes to a small town to unwind and stays there. That's a completely different story, and you can't criticize a game for having a fixed setting or location based on a different story. If that's how you wanna criticize a game, why not criticize Uncharted for not being able to go to other planets while in Mass Effect you can? See how absurd that argument really is? See it as the film phone booth. Almost the whole movie takes place in a phone booth, but it's still a freaking good movie. I don't see why Heavy Rain is relevant at all. Why didn't she use Mass Effect as an example instead if she was arguing to think before pulling the trigger? This game isn't about choice at all, so ME would also be irrelevant, but her choosing Heavy Rain clearly shows something.... And then she says it has "decent" visuals? Oh come on.. She's obviously hating on it because it was in development for such a long time. Basically all her arguments come down to "outdated" because according to her, the game is 3 years old or whatever. It's a critique on what the release date should've been, and not on what the game currently is, and along with that, she drags every aspect of the game down that would be outstanding a few years back, to being only "decent" right now, while it's still way above average nowadays (mainly graphics, lip syncing and animations really could use some work though). I bet this won't happen if she reviews GT5...
|
I see your point. As 2 of my 3 favorite games are Dead Space and FFXIII (86 and 83 meta respectively) [Also whether you liked those 2 games is not my point] (my other favorite was ME2).
However, they didn't like the game because they felt the game should have had this or that and the game would benefit form it. But a game like uncharted 2, would not benefit from an added feature. That's why it's important to read the review, and see if the reasons they don't like the game is a reason why you would not like the game.
Such as for me Grand Theft Auto 4 and , you can do everything... and it's non-linear, but I felt extremely underwhelmed by it while others loved it (I loved GTA:SA though)
I would have rated it relatively low. That's why to me, reviews are an inaccurate way, at measuring a game. But the reviewer assigns a numerical value to what they feel
based on irrational emotion and feelings (Or the score is bought :D)
Hopemy point made sense, it's late and I am tired, if not. I'm sorry I wasted your time by you reading it.









