CGI-Quality said:
You questioned my consistency. My thoughts haven't changed on the matter. As others have said in here, wanting an "____Killer" is not only wishful thinking, but unecessary. That's all I'm saying. |
Oh boy, where to start.
Firstly, your criticism of his "unprofessional" announcement that EA are crafting a Halo-killer is misunderstanding what this really is - it's PR... it's meant to sound challenging in order to generate buzz for a title and subsequently push sales. There's nothing malicious or unprofessional about it at all; if anything, it's actually a compliment to Bungie since it's a tacit acknowledgement of how good their FPS franchise is.
Secondly, no one said anything about "killing off" the competition, i.e. to categorically put an end to a rival franchise. The term "X-killer" merely refers to dethroning the current top dog. I suspect that, when you realised your first post in this thread was, as Xxain observed, ironic/inconsistent in light of your usual pro-competition attitude, you tried to re-define EA's statement as though it were in fact some piece of zealous aggression rather than the natural developer-vs-developer rivalry that it really is.
Lastly, your suggestion that "X-killers" are unnecessary and that the most a developer should aspire to be is "stiff competition" is absolutely risible. If no one were trying to advance genres and surpass each other's efforts then the videogame industry would never evolve and new benchmarks would never be set.
I'm sure you'll stick to your guns and continue to spin EA's statement as them being "out-of-order meany-meanies", but we both know it's just healthy competition and ambition broadcasted for a bit of publicity and hype, so save it.









