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Visual updates and new visual effects for your attacks. A greater sense of speed thanks to an updated action gauge and the addition of dash and charge commands. More commands for battling in Knight form. Weapon-specific skills, helping to make each character's role clearer The games' location-based destruction system has been altered to put more emphasis on weapon type. The game will get a "Live Talk" feature, in which your characters will automatically comment the situation they are in while in battle or moving around. A lot of other features, some pretty unclear. Counter attacks, "notion of distance," "free defensive timing", "turn brake" (White Kart Chronicles?), a new "song" skill, and an "anger mode" for enemies.