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After this long, I'm not sure the game will be able to justify this long of a development. I expect it will be a good game (who doesn't?), but I don't think I'll play it and think, "This is 5 years of development in action". Just because someone is a perfectionist, doesn't mean they'll reach perfection. I think they should have run with what they had 2 years ago, and been looking at rolling out GT6 now, with all the new whistles and gongs, instead of trying to include everything in GT5. At a certain point I wonder if GT5 is going to just be a well polished racing game of 3 years go, instead of a game that really uses what has been brought to the table since.

I also have to wonder, what has been going on behind the scenes at Polyphony and Sony. Has this long development really been about game perfection, or about Sony pushing for more features. Maybe it could be also that Polyphony felt they had to restructure the game after competition, like Forza, included features that they never intended on including, but now felt obligated to. I think that GT5: Prologue was also a bad idea. I think they took the criticisms of that release and went back to the drawing board. They now had to make a game that made Prologue look like an early tech demo, or, again, people would be wondering what they have been doing all this time.

I wish I could say I was excited for GT5 now, but that excitement ran out about 2 years ago, now it feels like I'm waiting for the GT5 Titanic to dock in New York.

I give this thread a 9.5.



Thank god for the disable signatures option.