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homicidaIpanda said:
BenVTrigger said:
THis game is mind blowing, and EASILY requires more skill than any shooter ever made for a console. The people who are complaing about stuff being OP and the the like are just newbs. Every single load out has weakness's and at the end of the day the better player will always win. You can come at me all day with armor lock and I'll destroy your ass.


If it easily requires more skill than any console game, that means that you played Halo 3 and 2...I never heard of you going pro in those games, but your right they didnt take skill. Halo Reach is where all the skills at ...invisiblity nearly 100% of the time...jetpacks....hell who need teamwork to get the highground....guard...hell you stuck me? no biggie that me just hit LB...scount..lets run around real fast like I do at call of duty and use the bone hammer and sword...GTFO this game require just has much skill as mw2.

ps Where the hell are the weaknesses that everyone halo reach fanboy keeps talking about other than the stalker class cant fly or sprint....or the flying class cant turn invisible...its a joke


your right I've played every Halo game every released.  And every COD.  And every Battlefield.  You get the picture I know my way around shooters and no I'm not pro but I'm legit as hell thats for sure.  And if you honestly can't see how to defeat the other loadouts your showing your an absolute noob at shooters.  Let me teach you a little bit.

Jetpack - This one is so obvious its rediculous.  Your a giant flying target for everyone to aim at.  Plus your in the air with ZERO cover.  Any one who knows how to actually shoot can own these guys in under five seconds.

Active Camo - Again so obvious.  You naturally jam every one's radar in a 30 meter radias not to mention the more you move and start shooting you become visible again.  This class is incredibly easy to counter act by simply being aware of your surroundings and not rushing head long and spraying and praying.

Armor Lock - Easy to counter act as well.  When someone goes into armor lock it usually means they've already taken damage.  The two most effecient ways of taking care of them would be A) either simply be patient wait for it to end and time a grenade throw to blow them up or B) since their in lock down and can't move just strafe fire a couple DMR round into their head as soon as they come up since they'll be facing the oposite way.  Again it just takes skill pure and simple.  Standing there and just waiting for them to come out of it is dumb.  And skilless.

Sprint - You can't fricking shoot when you sprint.  So easy just shoot the dude whose sprinting cause he can't shoot you back.

Halo 3 was a complete noob fest game compared to Reach and that's prob why you are complaining so much.  The fact is the amount of skill required to be good at this game is indeed through the roof.  Easily the most skill focused shooter ever released on a console by a HUGE margin.  Like I said I'm shocked that Bungie have been this bold to release such a hardcore game.  Just as it should be.  Bad players shouldn't be rewarded with easy kills and thats why a good strategy and quick thinking will own every single thing you can throw at them.