| chenguo4 said: There are implementations that try to track your head. Not sure how mature they are, but I know they're in the research stage. |
yea, the head-tracking/eye-tracking technique for 3D probably will be the future, but it really needs high speed cams and much processing power (and very good software) for low input lags/support of several viewers
I was listing the disadvantages of the "normal" layer technique







