To those of you saying that you're not fully sold on the gameplay, and the others saying that this can't touch RE4...
Lets put these two statements together to conveniently aid my point:
"I'm not sold on the gameplay of alan wake and there's no way this game can touch RE4".
Several things wrong with this.
(Let me preface this by saying that I loved RE4 and 5. I wasn't scared by 5 at all, but the extra layer of depth that the co-op adding made for hours of gameplay. Stringing combos with a friend was challenging, but it was the best feeling ever when you pulled it off...And that Wesker/Jill fight? Holy shit! Sinking the kicks and punches into Wesker...Satisfying.)
1. Resident Evil 4's gameplay wasn't very deep....At all. It boiled down to standing still, aiming, shooting (preferably in the kneecaps or head), and performing a finishing move on a enemy by pressing one button. There weren't any immediately ready melee attacks (save for the knife), no stealth elements or takedowns, but it was still great-leading me to my next point...
2. RE4 was all about atmosphere. The game relied heavily on setpieces and high-adrenaline gameplay sections. El Gigante', the Mofos with the Gatling Guns, the cage, the blind berserker. Remember the scene where a naked fleshy body jumps out of a human-sized oven and grabs onto you seemingly out of nowhere...The scared the crap out of me and it made me want to keep playing.
3. Alan Wake has atmosphere. Thought it might not be the same sense of desolation in RE4-knowing that just because you couldn't lay your eyes on anyone didn't mean many eyes were not laid on you-however, it seems just as atmospheric if not even more so.
I know this will result in many TL;DRs, but I just felt like explaining why we see this as such a great looking things. I know I left a bunch of points out, so if you've got anything to add please say so.







