1. "open" - murky. I dont trust such a propriety company to bag others for being propriety. so this one's iffy as far as im concerned.
2. "full web" - basically, "you can watch all the videos, but not the games. head over to our appstore and pay for otherwise free games instead". apple can eat a dick here.
3. security and performance - fair complaint.
4. battery life - yes and no. preserving battery life is a good thing, but like he addressed with the "full web" comment, much of the video on the web uses h.264, meaning that the portion of websites that you'd visit still using only flash would be minor, meaning this is a null comment and can be remedied with a little nag reminder on the browser "flash heavy websites will drain the battery twice as much as a regular site". That way the consumer gets to decide what they want to do... oh wait, this is apple...
5. touch - i dont appreciate shoving touch down the throats of web designers. It's a valid point, but it's shoving their propriety systems as a reason to block other propriety systems. I dont appreciate the hypocrisy.
6. absolute bullshit.
- the platform does not dictate whether an app is good or not, so just because you can develop for multiple platforms with flash doesnt mean said programs will be any more lacking on the iphone than many natively written apps. According to ARS ( http://arstechnica.com/apple/news/2010/04/steve-jobs-weighs-on-iphone-os-dev-controversy.ars?comments=1#comments-bar ) Apps that Steve Jobs has shown on stage to show off iProducts weren't written in its native code (C, C++, objective C or java). The platform has nothing to say on the quality of the final product, what matters is the developer.
no, apple closing it off has far more to do with not allowing cross-platform development. which just means "its us or go home". bah.
um..stuff







