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Oblivion was nice but a bit generic.

The thing that broke it completely for me is the monsters leveling with you.

For me it's a no / no in a RPG : the world should NEVER adapt to you, you must be the one adapting to the world you're in.

In Oblivion, when you start, you face small thugs, then if you level up, you get armored warriors in the same region.

That's just a bad idea, it breaks completely the sense of imersion and the authenticity in the world.

Still a very beautiful and fun game, if a bit repetitive. I'll play it again on my new PC soon to see if I'm too harsh about it and CGI is right. ;)