| scottie said: How can you cock up something as simple as this. Find good, high selling games from the past and put them on. You don't need an entire company. You need a few people with a high CHA score to negotiate deals with 3rd partiesa, and 1 or 2 people who can operate a computer without electrocuting themselves |
People say the price point was too high. However, I could also argue that it is hard to get people willing to sell their older, high selling games at $3 a pop. That is the problem. Compare the virtual console game prices to that of Game Room, and you see what companies were looking for. That is $5 and up for NES and beyond. Even Commodore 64 stuff went for $5 a pop. And you didn't even get the same features as you do with Game Room. Anyone think you would get Neo-Geo stuff at $3 a pop?







