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scottie said:
How can you cock up something as simple as this.

Find good, high selling games from the past and put them on. You don't need an entire company. You need a few people with a high CHA score to negotiate deals with 3rd partiesa, and 1 or 2 people who can operate a computer without electrocuting themselves

People say the price point was too high.  However, I could also argue that it is hard to get people willing to sell their older, high selling games at $3 a pop.  That is the problem.  Compare the virtual console game prices to that of Game Room, and you see what companies were looking for.  That is $5 and up for NES and beyond.  Even Commodore 64 stuff went for $5 a pop.  And you didn't even get the same features as you do with Game Room.  Anyone think you would get Neo-Geo stuff at $3 a pop?