
Ninja Theory's PS3 debut Heavenly Sword may have received mixed review scores at launch, but there was no denying it was a technical marvel. Their next game Enslaved looks to raise the bar yet again.
Speaking to NowGamer, chief design ninja Tameem Antoniades said, "When we went into this project instead of starting from scratch with absolutely nothing we had a much clearer idea of what we wanted to do and how we could do it. The PS3 didn't scare us anymore because we were so used to it, so it's been a lot smoother."
One of the most prolific and talented new UK developers, Ninja Theory set a new benchmark in cut scene direction and motion capture with Heavenly Sword, thanks largely to Andy 'Gollum' Serkis.
“we had a much clearer idea of what we wanted to do”
Antoniades continues, "I think a lot of the games that were announced back then were tainted by that negativity about the price of the console and the things people were saying about it".
Working closely with the film industry, 28 Days Later and Sunshine script writer Alex garland no less, Enslaved: Odyssey to the West will repeat and improve on Heavenly Sword's technical prowess.
With a new-found comfort zone and the making of a superb new game, we'll be keeping a close eye on Enslaved going forward.
Did you play Heavenly Sword? Were you impressed by its visual standards? We were, check out our review here.
http://ps3.nowgamer.com/news/3031/ninja-theory-ps3-doesnt-scare-us-anymore







