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Qays said:
I've heard that around 20 hours in the characters and story begin to get interesting but that's bullshit. I shouldn't have to sit through 20 hours of bad to get to the good.


This is bullshit. By hour 10 you've robbed a palace, seen a Judge, escaped from a dungeon, and visited a floating city in the sky. The intro is slow going, but it's no more than 5 hours of playtime.


That doesn't make the story good.  By two hours in Super Mario Bros 64 I explored a sunken ship, stormed a castle, visited a castle in sky, and many other things.  Does that make Super Mario Bros 64 story good?

Just because those things happen doesn't make the story interesting, it just means I've seen some cool locations.  The story is still bland and not interesting.

Most of the characters have little to no reason to be there. The main kid (whose name escapes me at the moment) has no reason what-so-ever to be there and is there only to annoy you.


Vaan barely talks once you leave Rabanastre.

That must be after the 20 hour mark.  The furthest I usually get is after I'm in some sort of prison and then wandering a desert and I found Ashe, I don't remember the order of those things.  Whatever the case, the characters all still worthless or I don't like them.

  • Vaahn - no reason to be there
  • Balthier - more reason to be there than Vaahn, but still just kind of there for no real reason.  ooo, he's a treasure hunter.  If his character were actually believable in any way, he would have cut his losses and moved onto another treasure that was much less risk for a bigger price.
  • Fran - only reason she's even in the game is eye candy.  Nothing else.
  • Ashe - she actually has a motive!  Too bad she's a giant bitch and they tried their hardest to make you hate her when you finally get her in your party.
  • Basch - he's not a bad character but by the time I get him I really don't care anymore
  • Penelo - Tagging along after Vaahn, still no reason to be there
  • Bratty Prince Kid - not interesting