FF12- 7/10
Great Combat system, it started out poorly but once I got used to it I think Its probably the best combat system to date, but I was totally let down by the story. They try to make it an epic story, but I never felt that the world was in parrel as I did by past games.
The game did take much to long to develop so I could see people being turned off by it. I had literally nothing else to do but work and play FF12 for 6 weeks so I was able to get to the fun part.
FF13 3/10
I'm 10 hours in and no desire to play any more. I don't have a good sense of story or a direction of who the main villain is, the combat currently isn't any fun. And running in a straight line for another 10 hours before I start getting to some open area's isn't my idea of fun.
Square needs to tone back the story to make it simpler, not have 10,000 different things to read so you can get an idea of what is happening in the world, as well as quicken the pace of learning how combat works, people now days don't need to spend 10-20 hours to get beyond the basics of fighting. These past 2 games are probably of the worst FF games. Games should be fun to play from the start!







