Mr Puggsly said:
1. EVERY Wii has networking hardware. Hence, EVERYBODY with a Wii has a console ready to go online. Every PSP can also go online. That's not the same case with the PS2. A majority of PS2 consoles sold are fat and have no network hardware. We can also assume most core gamers bought the fat PS2, not the slim. 2. Online gaming is more prominent on consoles now than it was in 2005. 3. MHG was just a slightly updated version of the original MH, it wasn't really a new game. The Wii only had MHG, so it didin't split sales with the original MH. All of this is relevant for why MHG performed better on the Wii than the PS2. I said the Wii TYPICALLY doesn't do a great job selling core games. The keyword being typically. Also, is it any surprise a MH game sold well on the Wii? Its already a mega popular franchise. It has also seen much better sales on the PSP. |
1. Actually no, EVERY PS2 is also capable of going online. Granted some required a BBA purchase, but then MHG Wii also doesn't doesn't even work without buying that extra controller (while the Dualshock came with each PS2).
2. On Wii though? Honestly, I'm not that sure... besides, online is just half the MH formula.
3. Upgraded reissues tend to encourage repeat purchases among hardcore fanbases, not discourage them. You really think games like Pokemon Platinum or Super Street Fighter IV are sold to chiefly brand new users?
None of this is at all relevant as to why MHG sold well on Wii. It sold mainly due to the bundled Tri demo and general franchise outgrowth. Not because of Wii's bustling online community. Hell, G/3 Wii even use Capcom's old proprietary PS2 online system, it's the same exact subscription based Hunter License on each.
As for "core games" selling (or not) on Wii, there's plenty of other examples to the contrary, including quite a few from just Capcom alone (RE4, UC/DSC, TvC, MegaMan 9/10). MoHun 3 breaking records though (it's the best selling subscription based online game in HISTORY in Japan, only ANY platform) just further cements that.
TYPICALLY, Wii may not compare to PS360 directly when it comes to selling core games, but that doesn't mean the platform's inherently incapable of it. And honestly, that more a reflection of Wii not TYPICALLY receiving core games with high sales potential or promotion compared to PS360. MH3 is something of an exception to the rule in both cases, and that alone proves it can be done if the brand/support is there.