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The thread title is incorrect. Game complexity won't really suffer from 3D, there is of course a processing cost for stereoscopic 3D effects just like anti-aliasing and HDR don't come for free.

The early games supporting stereoscopic 3D are simple rebuilts of existing games, of course there will be better optimised/impressive examples in the future with games being built with a 3D option from the go.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales