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PC - BFBC2 DX11 - View Post

Slimebeast said:
mirgro said:
I wish my card had DX11. Though I am running everything maxed on DX10 it is kind of hilarious how big the difference is from the 360 version.

However the AS is towards to lower end. I am running at 60 FPS in the worst case scenarios except for when I have AS past like 8x. Must be some amazing fucking smoke post processing. THough seeing how shitty the net code is, it's probably because of shitty code. I mean, I haven't seen a game have shittier code in a long long time. To put it into perspective, servers across the street from me in CS, and I get 6-15 ping. In BC2 I have yet to see under 130. I bet I have probably written better netcode back in school.

AS as in anti-aliasing or anisotropic filtering??

Do u really have 60 FPS minimum in multiplayer, all maxed? I have usually 30FPS-40FPS and best case 50fps. What gear u got?

Antisotropic. My knowledge with that post-process is not that great but I do know it's supposed to make smoke fuller or something. I'm running on 8 gigs of ram, 3ghz quad core, and 9800gt SLI'd. It's actually several years old, but it still handles BC2 like butter. At least until AS goes up then it drops to something around 15 FPS, especially when I shoot from tanks.