zarx said:
yea a game developed from the ground up with 3D in mind, that is also heavily optimised won't see a 50% drop in performance more like a 10-20% drop. But stereoscopic 3D effect doesn't come for free there will be a performance hit. It is possible to make the impact low by cutting certain effects like Depth of field as they are not needed with 3D but don't expect games like Killzone 2, Uncharted 2 or God of war 3 to be just patched for 3D and not make some form of sacrifice like a drop in resolution and/or FPS and with a few effects missing. |
yea, that's exactly why they want the Game's made for 3D and with 3D game engines which those you just stated are not made that way.
so it's not expected to work as well.
example:
Coombes also spoke about 3D on the PlayStation 3 from a development perspective. Most notably, he discussed that the 3D experience in PS3 games would always be implemented by developers, not by an automatic conversion process in the PlayStation 3 itself. While TV manufacturers may offer a conversion feature, the PS3 itself will not. In other words, once the console gets its firmware update, that doesn't mean you'll be able to play any game in pseudo-3D. You'll have to wait for the developers to produce an actual 3D version of the game.

I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.







