| archbrix said: We all know that graphics are not Nintendo's focus, but the Wii being enough to accomodate Galaxy's ideas is irrelevant to my point.
As I pointed out in my response to @tube82: Galaxy is a mighty beautiful game, as are many of Nintendo's games on Wii. Obviously they put a lot of effort into many of their game's visuals, as they've always done on all of their systems and will continue to do as their tech advances over the years.
Whenever Nintendo comes out with new hardware you can bet that they will take advantage of its capabilities with ground-up games like a new Galaxy or Zelda.
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It is relevant, Galaxy was in development long before the Wii, it was in fact in development just before Sunshine was released, Nintendo would of known long before the Wii hit shelves what the console needed to push their ideas due to the designers relaying the type of ideas they had with R&D hence why your point doesn't hold up and can't hold up in any debate as you can't back up debates with cliffhanger what if logic. Nintendo knew they had they needed in the Wii before it went on sale hence why the only solid logic that can be derived from your point is that SMG would be the same only in HD.







