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Crysis doesn't need to be played at Very High on the highest res. to look stunning, as it looks very impressive and smooth at High, add in a few tweaks and it looks simply amazing running on XP with a few things on VH.

It's designed to be scalable, so that games that use the engine in the future will look amazingly good, if your designing a game now and it takes 3 years to build it's nice to know it won't look bad compared to the rest of the market when it releases.

If they wanted to create the fastest rig possible they should of used a top end OC'ed duel Quad core processor running on a 64bit OS using 4GB of Ram as Crysis can make use of these extra features it would of been worth the effort.

I expect that the performance will improve as Nvidia releases new drivers that offer better support for 3x Sli



"..just keep on trying 'till you run out of cake"