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chocoloco said:
lestatdark said:
chocoloco said:
lestatdark said:
chocoloco said:
lestatdark said:
chocoloco said:
Watching my five year old nephew playing better at Manhunt then me. (Sniff) I taught him so much.

And this is why there's so much controversy when games like Manhunt are released. 5 year old's should even't look at this game. 

 

Not if your goal is to raise an assasin!

I know you're trying to be funny and probably you just wanted your nephew to have a good time while gaming with you. 

But these are the cases that then lead to games being discriminated and nitpicked in the social media.

Anyway, i'm not trying to impose anything on you, you do as you see fit. I just think that manhunt isn't a game for five year olds, no matter how "well" they deal with it. Children of that age have no psychological development to discern reality from fiction, so there is no way to determine what he will learn from them.  

Truthfully, he only played the game for a minute and it was a younger brother who gave him the controller, but I dont think that short of exposure would harm a child from such a short experience.  

Yes, adults sould keep very young children from great exposure to such violent games. Yet, the media would complain about certain games just to make an interesting story or arguement to get viewers. They really don't care about the isssue they just want viewers/money.

I am a psychology major and I took developmental psych were they talk of this and I think short exposure leaves little signigficant results to a young developing mind. Still I'm no expert.

We better not seriously derail this guy thread. LOL

I agree when you say that media exposure from this kind of issues is more about viewers/money than actual concern. Unfortunatly, that sometimes has backlashes to some gaming markets, especially here in Europe, where some countries even go to greater lengths to ban those type of games.

In your case, a short exposure will most likely not leave even a slight recordation for the child, I had thought that he was allowed to play a great session of it, so i'm sorry for my previous comment

Also, as Xbbjf9s has put it, violent video games aren't the most violent experience a child could have. There's lot of violence in today's world, and most of it isn't even put into a physical manner. Psychological abuse and forms of conditioning are severely more damaging to a developing mind than any video game.

I'll take your advice on not derailing this member's thread any further I just think that this issue should be debated more often, as the only time we hear about it is when the media does a biased "study" on it.  

Well were keeping it alive for him so I'm sure he wont mind. I don't know if this topic has been discussed recently in a thread, but it is certainly worthy of reflection by all grown gamers.

America only bans nudity and sex as we tend to be more prude than the average European (danm puritans!), but for whatever reason violence in massive quanities is not taboo or hardly questioned. I could understand it would suck not play great games like gear of war and others.

I was purposely trying to get reactions out of people by making up something that I really wouldn't promote, but at least it created an interesting discussion.

The most unfortunate of people experience domestic abuse, gang violence, or ethnic or religous persecution in there everyday lives. This will have a much greater impact than any amount of violent came play exposure would provide. So I would really never encourge exposing children to violance, but the effects are minor. It has been shown in psychology that exposure to violent images creates more aggression in children that see more violance. Yet it is only a coorelation not causality and also could mean more agressive children watch/play more violent media.

 

Europe and America are the polar opposites on this matter. While, as you put it well, america has no problem with violence per se, here in Europe it's abhored.

Everyone's afraid that somehow the next Hitler, Franco, Mussolini, Salazar, Stalin and whatnot, will rise thanks to the exposure to too much violence, even though kids nowadays are amongst the most violent children I've interacted with. Not because of the easy access to violence, but because of the lack of morality or pure, simple education by their own parents.

Unfortunatly, one can't shield children from those kind of exposures. It trully is a case of a Damocles Sword. One on hand, if we shield the children from the reality of the world, in the future as an adult, he/she would be underhanded in terms of social skills and wits needed to overcome or contour those kind of situations; and on the other hand, too much exposure to that reality would leave them with a dimished sense of responsability, if they are not properly taught and guided to distinguish right from wrong, what's necessary from what musn't be. 

The same principle can be applied to video gaming and every other kind of media. Myself as a child, I grew up playing Resident Evil, watching tons of horror movies and all sort of violent behaviour portrayed on interactive media. Yet, thanks to my parents uprising and guidance, I learned to compartmentalize each situation and learn from them in a positive way. 

Sadly, most parents nowadays don't do that, which is a major factor to the surge of violence amongst younger generations nowadays. 



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