By using this site, you agree to our Privacy Policy and our Terms of Use. Close
theprof00 said:
dsister44 said:

How has this gen been "unlucky" for them?

If they were "unlucky" this gen then what would you categorize them as last gen?

they were a disaster last gen. Perhaps a necessary disaster, but a disaster nonetheless.

This gen they had a lot of failures, but also a lot of victories.

EDIT2: And yes, I am aware that I just juxtaposed being lucky with breaking into someone's home and raping everyone.

The whole campaign of the xbox, the reason why it was created, was to bring the focus back to PC based gaming. In direct opposition was Sony, who was trying to direct consumers into buying a console that had computer like functions. They were disrupting PCs in a sense. PSs were cheap, were focused mainly on gaming (niche), and were more reliable, but almost never rivaled pc grafx. But like the wii lesson, people didn't care, it was easier and more social than sitting at a computer. It was a livingroom activity.

In this sense, MS failed this gen by mistakenly likening their console with a very similar PC problem, instability. In the xbox, they mistakenly likened themselves to the cumbersomeness of PCs.

If they closed down all their PC gaming studios and have published fewer PC games as the years have progressed since the start of the generation. Hardly what I would call defending their PC gaming empire. PC gaming and their PC empire has hardly been a focus of their actions these past few years. The Xbox 360 and Live is about expanding beyond their Win/Office monopolies. The Xbox 360 is meant to link in with the EDD which is why they have Windows Mobile, Natal, Windows 4 Cars, Surface etc in the same division.

Secondly, they had the chance this gen to really squash the PS brand. This is a similar point to the previous one, although this one has to do more with sales. They've lost a lot of brand quality this gen and the consumer can see that.

Lastly, the Live integration to PCs has taken far too long to be called successfully linked to PCs. Along with that, the 360 is getting so many features that they will be soon disrupting PCs themselves, rather than tying the two together. 

They could have done some more damage at the cost of taking a massive loss. This is hardly what I would call sustainable. Which is why they didn't do it obviously. They probably weighed it up at the time and decided against it.

How has Live integration been slow? Can you detail their aims with regards to PC + Xbox 360 Live integration?

 

 



Tease.