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Qays said:
lol, how was FF X's battle system deep? :P I liked the Sphere Grid but when it came to the actual battling it wasn't much different from other turn based games.


I agree completely. FFX has one of the most overrated battle systems in the series. The battle system is one of the main reasons the game was so trivially easy: you always know who's going to move when, and you can always switch in other characters.

I don't understand your point. I never said they were opposites. Coffee and tea are different, but not opposites. Can you expand on what you are trying to say more, or are you misreading what I am saying?


Your statement seemed to me to imply that turn-based isn't archaic because it's a different genre from action RPGs, and it's nonsensical to call an entire genre archaic or outdated. I just wanted to point out that there's a lot of room for fiddling with what exactly constitutes turn-based combat. Some games, like FFXIII, have done a great job at renovating "turn-based" combat without actually crossing the line into action RPG territory.

Ah ok well, no. My point was supposed to be that some people will enjoy turn-based because of what it is, and not like action based for what it is. The two are not entirely divorced from each other, but they are fundamentally different, and offer different modes of play. There are middle ground options, but the compromise something of the core of each style of play.



Starcraft 2 ID: Gnizmo 229