CGI-Quality said:
It wouldn't necessarily be a "replica". Sony ususally does things in their perspective, LBP isn't a replica of Mario, Killzone isn't a replica of Halo. IF, they did a game of that sort, it would fit into what Move has to offer. |
Yeah, that'll fly with the punters just like trying to claim Move isn't a Wiimote clone 
Your comparison of LBP vs Mario and KZ vs Halo is a little flawed though. Those games exist in genre's that have a large number of games spanning a number of generations, therefore any FPS/platforming game that comes along can only ever be called derivative, not replica, and all games are derivative, including Halo (maybe not so much the original Mario platformer though). In a genre with only 1 game to represent it at the moment (AFAIK) any Sony entry alongside JD as an alternative will, especially as a launch title for the Move, rightly or wrongly come across as a JD clone / replica. I think Sony would serve the future prospects of Move better by having the already sucsessful 3rd party JD brought to the Move.
That's not to say others shouldn't step into the JD space, obviously there's a bandwagon here to be jumped on, and why should Ubi be the only one on it? I think if there is some optimisation for Move that can be better achieved through a game that isn't JD then Sony should think about developing it's own game in that genre and releasing it some time after a JD port. Testing the Move waters with a JD port also means Sony aren't putting any developer resource into something that might not pay off, and Ubi will probably make a return on much lower sales than would be necessary for a brand new Sony IP.
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