PhoenixKing said:
indodude said:
PhoenixKing said:
indodude said: OP fails, I've spent 50+ hours on Oblivion and 20+ on Fallout 3 and Final Fantasy XIII. I'm not even close to halfway done with those listed. |
I spent 300 hours on Oblivion, including Shivering Isles, and still felt unsatisfied. The dungeons were nice but too short. The boss fights were also meh.
But man, this one game I've been playing had 11 hours in just one dungeon. It took so long...
And a dungeon that only takes an hour or two hours is just short and boring. I'd prefer dungeons that are around 7 hours and with epic storyline fights, those are the most fun.
Like Dragon Quest or SMT Nocturne and sometimes even Tales of.
The game I was playing was Digital Devil Saga 1. And holy hell, is the final dungeon a complete repetitive mess. Really brought the game down for me. I much preferred Nocturne's style of Dungeons.
This game felt like crappy Persona games combined with the True SMT series (of which only actually have 4 games in their name, Nocturne being the third installment).
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That wasn't my point. You said most RPGs today take 11 hours, I was simply proving you wrong.
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Most Rpgs THIS gen. And you only used three examples.
Your counter argument... is kinda moot, dude.. >_>;
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You didn't give any examples though. You just keep saying most RPG's this gen are less than 11 hours. That is simply false.
Anyways 11 hours in a single dungeon sounds pretty horrid. If I just wanted to dump time into a game I'd play something like WoW or some other multiplayer game.