RageBot said:
Because it's a brand that established itself, both by being a pioneer and inovator and both by sustaining incredible value and fun factor. Nintendo are an amazing company, did I ever say anything other than that? But the reason that they sell for so long is for the exact same reason that dragon quest sell this amazing for so long (in japan), sustaining high quality and not saturating their markets. I never said that Mario (and other Nintendo games) sell solely because of their name, but being called "Mario" gives the game incredible boost from the get go, and momentum that would've taken other games years to build |
Truth be told, the secret to Nintendo's success is quality control. Mario could've faltered just as easily as Crash or Sonic, at any point, the real reason it hasn't is chiefly due to Nintendo's extraordinarily high development standards and exacting degree of polish. Nintendo also tends not to release multiple rapid succession sequels, they really nurture brands like few other companies in the industry. There's a real palpable difference in their corporate culture, and that comes through in their software.
Yeah, at this point that gives a brand like Mario a huge upfront push. But by the same token, I'd say if NSMBWii were a far lower quality title with the same brand attached, it wouldn't be hitting the same high benchmarks either.







