nordlead said:
You falsely assume that Mario = Sales, but that isn't the case. If it was, every Mario game would be at 20m, but there are plenty which aren't. Heck, only a few months ago people were claiming that NSMBWii wouldn't even break 11m within the first calandar year. Also, Sticking Mario into a Metroid game wouldn't make sales rise, and in fact most people would probably say forget about it. I'm sure Nintendo does get a fair number of sales by the people who buy everything they produce, but the same can be said about any good company. Advertising has an affect on sales, I won't deny that. But a great game with good advertising will sell. A bad game with great advertising won't. A great game with poor advertising will flounder, and a bad game with bad advertising just flat out won't sell. You can advertise & paint a turd all you want, but in the end it is still a turd. Nintendo did not produce turds to sell 13m units and counting. |
1. You didn't answer my question.
2. That's because games that reach 20m always do so based on word of mouth, and if they are accessible by a wide audience, I agree that even if there was a Mario-Metroid it still wouldn't have sold that much more than "ordinary" Metroid, it at all, simply because, for it's genre, Metroid is a bigger brand, however, a Marioid would've still sold a lot, if it was a good game.
Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.







