| hduser said: While I kind of see Ebert's point, I don't really agree with him. While most action game or movie for that matter have little artistic value. What about games that have a lot of narratives like MGS or Heavy Rain which are more story driven? |
I think this is making the wrong sort of concession: it's not story that will be responsible for making games accepted as art, though you could argue that it will be narrative. Narrative in a game is distinct from narrative in more traditional works, which is part of what makes it so hard for Ebert to process - especially as someone who doesn't play games.







