| RolStoppable said: @JUG Losing Pikmin and restarting the day has more to do with wanting to win the game than emotions of responsibility. Virtual beings that are disposable (because you can easily make replacements) shouldn't be able to create such emotions. If you felt that, fine. But the vast majority of gamers won't feel that way. You would have a better argument using Fire Emblem as an example, because it features unique characters and permanent death. Even then though, restarting the level has more to do with wanting to win the game than emotional involvement. If you can develop such strong emotions for Pikmin, chances are good that you have problems with your social life and use video games as replacement. Either that or you were joking. In that case, good one. |
How can you call Pikmin "disposable" that's so heartless. They don't even ask to be loved! I suppose you're the kind of person who carried on eating popcorn right through the moment when bambi's mother died. Just because people find cute things dying sad doesn't make them socially retarded (!??!) I'm a bit confused by your reasoning there. Unless it was a joke. In which case, good one.
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