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thelifatree said:
valen200 said:
thelifatree said:
theprof00 said:
What always baffles me is how games like half life 2 and bioshock can be considered as having great storylines. To me, those stories are so contrived and "safe" to the point where it hardly feels as if there is a story at all.
MGS3 is the best story game of all time, though, and MGS4 is really great too. However, the problem with mgs4's story is that in order to actually experience the narrative properly, you need to have played the previous 3.

Half Life 2to me was merely innovative way to tell a story in videogames. And Alyx Vance :P

Bioshock to me reminds me of Blade Runner (My favorite movie), where the words don't tell the story, the atmosphere, gadgets you find, and sparingly speaking do.

So I guess maybe it shouldn't be called a  story necesarrily if you dont want to, but the Atmosphere, History, Events that occur in a place around a person, without people telling you want happened but you, learning things based on actions not words. That was my interpretation of bioshock anywyas.

 

 

Maybe the fact that the story of a game is really more than the words is what trips up the exceution of many videogame plots.

 

and I am trying to think if I have enjoyed a game with a porrly done story that still was enjoyable.  Maybe Cursed Mountain will count. I am not very far in, but they do interesting things with the game play and seem like they might have some ineresting things going on in the story. I have only played for an hour or two so it is hard toreally make up my mind on if i enjoy the game. The story is told so badly though. They use simple still frame cutsecenes with terrible acting. If I end up liking the game, I will still be crignging through every cutscene.

I can think of one... Crysis, It was godawful, storywise but fun, but it wasn't wordy, Are you talking about a game that forces you to listen to conversation but has good gameplay?is that what your talking about. A wordy game that had a terrible story and didn't suck, I can't think of one. A game with a story I liked but gameplay was aweful... Dirge of Cerberus (anime-y,). But, I wouldn't have played had it not been for its predecessor.

But games that force you to watch 30 minute cutscenes are terrible... FF had that.... and I loved the cutscenes but I always thought htey should have the opportunity to skip


But most games now, should and do let you skip cutscenes even FFXIII and MGS let you... obviously you can't in Heavy Rain but...

I never had a pc that could play crysis. clong cutscenes were good in their day, but are dated now. I still remember being wowed at how cinematic FF 7 & * were with the cutscenes. AT the time, that was new. Now, it would be really annoying to have to wait, unless I was really wanting to see the vid.



"But as always, technology refused to be dignity's bitch."--Vance DeGeneres

 

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