valen200 said:
Maybe the fact that the story of a game is really more than the words is what trips up the exceution of many videogame plots.
and I am trying to think if I have enjoyed a game with a porrly done story that still was enjoyable. Maybe Cursed Mountain will count. I am not very far in, but they do interesting things with the game play and seem like they might have some ineresting things going on in the story. I have only played for an hour or two so it is hard toreally make up my mind on if i enjoy the game. The story is told so badly though. They use simple still frame cutsecenes with terrible acting. If I end up liking the game, I will still be crignging through every cutscene. |
I can think of one... Crysis, It was godawful, storywise but fun, but it wasn't wordy, Are you talking about a game that forces you to listen to conversation but has good gameplay?is that what your talking about. A wordy game that had a terrible story and didn't suck, I can't think of one. A game with a story I liked but gameplay was aweful... Dirge of Cerberus (anime-y,). But, I wouldn't have played had it not been for its predecessor.
But games that force you to watch 30 minute cutscenes are terrible... FF had that.... and I loved the cutscenes but I always thought htey should have the opportunity to skip
But most games now, should and do let you skip cutscenes even FFXIII and MGS let you... obviously you can't in Heavy Rain but...









