BenKenobi88 said:
Especially since the SixAxis DOES have motion support. |
I'm not sure, but I think both of you missed my point ...
In both Human Computer Interaction and Videogames the concept of "one-button videogames" has been a point of interest because it represents the ultimate level of accessability; if there is only one button then everyone should be able to pick up the game with no difficulty. The problem with "one-button videogames" is that the games are simply not enjoyable for any period of time ...
Using the Wiimote games can approach the accessibility of "one-button videogames" while still being enjoyable; on top of that most reviews of more complicated games report how satisfying it is to perform an act using a motion than simply pressing a button.
The truth is that this accessability and enjoyment isn't just based on it having motion controlls, a large portion of it is centered on the entire design of the Wiimote ... A boxing game (as an example) on the Wii can offer both far more depth and far more accessability than anything the PS3 Sixaxis controller can ever hope to offer.







