Grahamhsu said:
this! There is art involved with games; graphics, story, etc. But at the sum of it all a game is still just a game. |
I disagree. If you change the gameplay mechanics, you change the experience.
Take Silent Hill: Shattered Memories as an example. The game designers wanted to create a sense of fear and helplessness in the player, so instead of empowering the player with weapons and making it a fight for survival, they provide the player with escape routes and make enemy encounters a flight for survival.
You change the rules, and you change the emotional content of the game. The rules of interaction are what differentiate games from other media, and they are a tool of expression and subject to different interpretations just like music or imagery.

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