Rainbird said:
As you said, "define best". But a story being simple doesn't mean it can't be good, simplicity is often a good thing. |
I gave my definition (which is the definition that most pepole are going by, actually).
I never said that a simple story is bad, SotC has one of my favorite "stories" ever in a game, it is simple as hell yet thought provoking and extremely emotional.
Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.







