thelifatree said:
I find cutscenes good because it's a change of pace. I don't thinks storytelling, stories should be in one set format beceause like movies there are many ways to tell agood story. And people like stories in different ways Many people enjoy the metal gear cutscene fests... they're very much like anime at some points. So to say there shouldn't be videogames like that, is like saying that videogames should be catered to you only. And besides MGS4, the pacing in MGS 1 especially was excellent and taught. There is no perfect way to tell a story. IMO It's just the creator needs to apply the storytelling techniques that best fit the thing he is trying to create.
would you want Solid Snake not to have any of his witty banter? Via Codec and things. I think most MGS fans want that. The pacing and quality of storytelling (4 was the only one I had a problem with) needs to be improved |
Hey I never said that the MGS4 style of "movie games "should be stopped. The game sold very well, so there's a market for it. I want to expand gaming into all genres and styles, including the ones I don't like. My problem is with the crazy people out there that think Final Fantasy and Metal Gear Solid are the greatest games ever made due to their stories, and then they think Tetris or Mario aren't really games because they don't have stories. They're the ones attacking the most successful games ever made due to their crazy ideas about storytelling.
I still love Night Trap, and that's about as "movie game" as you can get.












