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Soriku said:
contestgamer said:
Storytelling >>> Gameplay.

Gameplay is probably more important to children, but when you grow up to being an adult you begin searching for meaning and thoughtful dialogue in the world around you. Playing mindless games just doesn't cut it anymore if you are intellectually minded. Having a deep, involving story and gameplay that conforms TO the story is what will make video games an accepted art form among adults, like literature, film etc is.

Why waste my precious time and intellect on games like Gears when I can play MGS1,2,3,4 or Braid or Xenogears and Planescape torment and really learn about myself and the world and become a more complete, open minded, intelligent and better person for it?


As good a story as games have, if they have bad gameplay that bogs down the game...

The best games have good story telling and gameplay (as well as other things like music, characters, and optionally graphics). Gameplay should come before story but that doesn't mean the story should be super boring.

I'm just some instances such as bioshock where the gameplay is clunky as all hell, but decent. That the story being the focus saving the game.

Obviously you can still have a good game with a disaster of a story. But you can't have a good game with a disaster of a game but a good story. EX Dirge of Cerberus.