^Of course. 720p and 4xMSAA means tiling, though, so with all those long-distance shots and trees I didn't consider v-sync as an option, as the frame drops in camera panning would likely be worse on the eye than minor frame tear.
Update: actually, they already stated on their forums as much:
"While playing Alan Wake on a Xbox 360, if the game framerate drops below 30 FPS we resort to screen tearing (same idea as Gears of War uses)."







