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Nice!

Though to point out, I think the standard for lasting appeal should mostly take into account whether it's fun to play more than once, not whether the first playthrough is super long or whether each add'l playthrough unlocks more stuff.

The Legend of Zelda isn't that long (well, for 8-bit it is), but has amazing lasting appeal because it's fun to play over and over.  And for a $40 game that is trying to replicate the old school vibe, I think that's what's most important.