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SlumsofOhio said:
De85 said:
SlumsofOhio said:
The shortest, easiest, automated single player experience in my life. 4 hours 20 minutes on the normal setting. Repeating the same strategy over and over, they get in a group throw a frag because the AI too stupid to run away fast enough. Take a guy down, mark three, take another guy down, mark three and repeat.

The game is alot more action orientated then the old ones. There's no "alarms" that you have to avoid ( except one level where you must avoid detection until you blow up generators ) then its back to take a guy down, mark three and repeat. The story was really good but, the game lacks good detail, some cover issues, (it felt rushed) and little to no stealth (So fans of the older ones 1-3 don't expect much gameplay wise because its not the same splinter cell you know). Im so disappointed.

Based on the strategy you described it doesn't even seem like you were trying to be stealthy


Because you don't get to. You get put in situations where its impossible to go stealth wise because the amount of enemies on screen. You take a group of four out and there's five more to see you do it and then it becomes a fire fight. The game was made to be a shoot em up, that why the mark and execution was made so can get through groups of enemies faster. Why go through stealthy when you can achieve the same result by blowing the place to hell?


I agree with your last paragraph. Sometimes you have no choice,but to get detected. I'm to the flashback mission. I think it's a pretty good game,but my only complaint is that some parts make it impossible to go stealth. I had fun throwing enemies outside the window over and over. that never got old. That's how I beat one section in the mansion.lol I would give this game a 8/10.