By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Akvod said:
richardhutnik said:

So, please give your full review of Conviction when you have finished it.  If you haven't played it, then why is anyone going to take your thoughts seriously about what you have to say about the game?

The thread isn't questioning if Conviction is bad or good. I based my thoughts on what Ubisoft says, and what I've seen in the gameplay videos. I've saw Sam running around and shooting people, and the fact that gameplay videos don't give the full pciture is precisely why I'm asking for your guy's input. But you derailed the thread.

I am going to attempt to keep this remotely on subject and having this thread thread have some value, by commenting as follows:

Do you recall the discussions people have had about Super Mario Bros. Wii?  I also see it regarding other games to, where developers are called "lazy".  In short, whenever developers tend to stick real close to an established formula, they get ripped as "lazy" and "milking a franchise".  Dynasty Warriors also falls into that.  There is a question, more simply, of whether or not a franchise should attempt to mix it up, and if a genre should change.  Take, for example, JRPGs.  Sales of new JRPGs haven't gone well.  The formula has gotten stale and sales haven't been all that.  Western RPGs have done a LOT better this generation.

So, what does this mean for the genre of stealth and a franchise like Splinter Cell?  Is it appropriate that it attempt to evolve and do new things, or should it be stuck in the same old mold of being detected means FAIL in a mission?  And would this mean a franchise is "dead" as you put it?  Could things branch out into aggressive stealth and still be acceptable?  Or, could we face a situation where stealth, like the case of adventure, rolls into other genres and becomes something larger?

On this note, I will then ask you: Is the genre known as "stealth" now officially dead, with Splinter Cell joining Metal Gear in getting away from "being detected"  equals "mission failed"?