There's tendency in game development that I personally call 'over-featurization', i.e. let's take existing and highly popular formula (in this case - arcade kart racing) and put a lot of features in it (track and characters editing, kart moding etc.) so we could easily promote this game as superior experience of it's own kind regardless of how good is core experience. Actually it's the same story with pretty much every 'killer', that's how industry works - throw in competing product in every opponent with successful franchise. Surprising waste of own talent.







