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JimmyRay said:
Seeing as how Crysis is a benchmark game for high end graphics cards, I assume the crytek develpers are used to making games utilising graphics hardware rather than processing power.

Since the 360 has a better Graphics card than the PS3 and the better graphics are achieved on the PS3 by taking advantage of the cell processor I'd assume that PS3 would get the inferior end of the stick graphics wise as the crytek guys won't be used to trying to utilise a CPU for better graphics.

So I'd imagine the 360 version would look better than the PS3, but the PS3 have better physics and AI processing.




Actually the advantage for the Xbox 360 here is that Crytek games are shader heavy and the game has dynamic time of day. The Xbox 360 GPU can deal with lengthy shader instructions a lot more efficiently than the PS3's GPU can and in addition to this since the developer cannot rely on pre-baking the lighting into the textures they do not need to use multiple different textures to account for various lighting conditions which removes any advantage Blu Ray may have offered.

They are using both CPUs effectively, theres no question there. However most of the pure flop differences are accounted for in the Cell processor assisting the GPU and in the latency of these dependant operations.



Tease.