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These two games are undoubtetly the finest stealth titles of the generation and have revolutionalzied the genre to make it more engaging, realistic, and overall, more fun (example: MGS4's octocamo and Splinter Cell's mark and execute). Although MGS4 was released two years ago, it still retains its crown as one of the best looking games around. From its slick character models, gorgeous animations, to some of the best weather effects we have seen in a while (The way the snow rests on Snake's body and gently flickers off as he moves is a subtle, yet brilliant visual touch), MGS4 brings the full package. Conviction, on the other hand, boasts of incredible lighting technology (simalarly to previous titles), good-looking environments, top-notch animations and fluid camera work (the mark and execute sequences consist of a nice slow-motion effect where the camera zooms in on Sam and his gun and showcases how the bullet penetrates his enemy's skull). Even though it was made from the Unreal 2 engine, it is undoubetely a beautiful game.

I would like to make a request to all the PS3 and 360 fanboys: Please, for the love of God, do not start a flame war with this thread. This thread is intended not to start a debate between consoles, but instead a civil discussion regarding which of these two incredible games looks better in the graphics department.

So which one of these sneaky bastards takes the crown for the best looking stealth game? YOU DECIDE!

 

Metal Gear Solid 4: Guns of the Patriots

 

Splinter Cell: Conviction

 

*Screenshots are only provided as guidance; if you haven't played or seen videos of both games in action, then refrain from judging the games solely on these screens*