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Dallinor said:
I wonder how good an Insomniac game could be if they spent an extra 6 months or so on it. Resistance 2 feels like it could have used an extra half a year or so of polish to really make it AAA.

+1.

I think they do an amazing job when they get out a game a year - and probably not enough people look at - for example - Resistance 2 or R&C and realize they were developed in a relatively short time-frame.

But I look at the somewhat rough edges that surface in the Resistance title's particularly, and I do think - give it another 6 months guys, and the whole thing would look wonderful rather than patchy at times.

Mind you, if you look at the title's they've got out and add up the sales while each titles sells less than the really big hitters the cumulative total is nice, and I guess they spend less time between payday so I can understand why they take the approach they do.

But I'd still like to see them take 2 years and push out a 100% polished FPS.



Try to be reasonable... its easier than you think...