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Phobos said:
...once upon a time there was a little game called

MassEffect

...

Yah, it's good, but it's writing isn't quite as good as Uncharted I'd say, and it's narrative flow can be easily broken logically with the redundant side missions - a problem of RPG in general, but there you go.

Uncharted 2 with it's totally linear and controlled narrative unravels perfectly no matter what you the player do, which is an advantage for traditional narrative a linear game will always have.



Try to be reasonable... its easier than you think...