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Miguel_Zorro said:

I'm a huge Killzone 2 fan.  The game sold decently (2.24 million so far) and continues to sell.  With the game receiving Greatest Hits pricing, I have no doubt that it will reach 3 million lifetime units sold.  This is ok, but obviously not in the same league as some of the more massive shooter franchises.

What would Killzone 3 need to have to generate sales of 5-6 million or higher?  These aren't necessarily things I would want, but things that I believe would generate sales:

  1. Campaign Co-op mode (2 player co-op, or even 4 player, as in the just announce Gears 3).
  2. Vehicles in multiplayer.  Greater use of vehicles in single player.
  3. A solid party system in multiplayer.
  4. A more developed story in the single player campaign.
  5. Split screen multiplayer

Your 5 suggestions are good even if I personaly think that will not realy help KZ3 to explode the sales score. The first and the most simple thing to "fix" in this serie is only to create a hero, a REAL HERO, not like this boring troopers that we've played in both KZ. Know that Gear of War or Halo would not be acclaimed without their very charismatic/legendary hero like Marcus Phoenix (damn, what a awesome name !) and the Master Chief.

In another style, Nathan Drake is a big reason of the success of Uncharted franchise. This little examples show how the "great hero" notion is important for a video game. Once Gerrilla become aware of this issue and corrected it by giving us an oustanding "Killzone Hero" like the famous Duke (lol ^^), they will sell more than 5 millions of their game, for sure !!!

 

Regards