Akvod said:
From what I've seen from the gameplay videos, I feel that you're over exagerating (not deliberately or malicously) how reminicent Conviction is. I don't think a few gadgets like the sticky cam, the ability to peak under doors, etc compensate for making Sam even more lethal than the enemies at conventional combat (the whole point of stealth or horror games is to underpower, or over power the enemy, making you rely on unconventional tactics and to instill a sense of fear and suspense). I mean, I'm going to edit in the two gameplay videos I put up for comparison, but c'mon. Barging into a room with the enemies pointing their guns at you? Really? If it was Chaos Theory you'll go limp the very second you open a crack of that door.
Video starts where I want it to |
Hahaha, something (everything) about that clip is hilarious. Sam Fisher kicks open a door, shattering it (holy shit is he taking steroids?), takes out 2 guys with a shotgun (are we still talking about Splinter Cell?), grabs a guy as a hostage and shoots another guy (oh ok, this is still Splinter Cell), then he throws the guy out the window (wait, when did I turn on Monday Night Smackdown?), jumps out and shimmies over incredibly fast (is he part squirrel?) and then jumps in throat grabs the guy who offers minimal resistance (aka, the guys just stands there not shooting at Sam and not struggling).
I mean, someone else has to find that funny (sad), right?







